Tech Artist

Tel Aviv · Part-time

About The Position

VI is the market leading Enterprise-AI platform for health, serving the world’s largest health organizations — from Fortune 500 health providers to pharma and consumer brands — helping them maximize acquisition, enrollment, engagement, retention, and health outcomes. Vi offers 4 main product lines: Play, Acquire, Engage, and Transform.

Vi Play is Vi’s in-house studio specialized on Health Games, with a mission to help people live healthy & active through the power of gaming.  

As a Tech Artist at VI Play Studio, you will be an integral part of a small, dynamic team working on the Torch Royal game. The role demands a high level of speed and efficiency, with your primary responsibility being the translation of game designs into robust and engaging functionality. This role requires effective communication with team members to establish a seamless pipeline, ensuring the smooth integration of various media assets into our projects.

Join VI Play Studio and be part of an innovative team shaping the future of health through the power of play! If you are passionate about creating impactful and fun gaming experiences, we invite you to apply and contribute to our mission of promoting healthier lifestyles worldwide. 

Responsibilities

  • Animating art hands-on using Spine and Unity 
  • Creating VFX inside Unity for the game 
  • Developing the pipeline from concept and art to functional art inside the game
  • Researching and developing technical tools for Vi Play
  • Setting up workflows of art production

Requirements

  • Familiarity with game systems and the game development process 
  • Experience with Spine 
  • Experience with Unity

Advantages

  • Basic knowledge of C# 
  • Basic knowledge of Shaders
  • Experience with writing tools
  • Experience on a shipped game
  • Experience with AssetBundles workflow